Crafting Worlds Through Sound

Starcraft Re-Design

I created all the sounds in this video and blended them with different samples and Foley effects to improve the audio quality.


War Extermination Re-Design

My aim was to build sustained tension through dynamic volume shifts coupled with rich, intricate harmonic layering, creating a deeply immersive and emotionally compelling experience.

Masters Minions was a collaborative project developed in partnership with The Game Assembly school.

I led a small but dedicated audio team along with a talented composer, carefully organizing their tasks, creating a detailed sound list, setting clear and manageable deadlines, and providing constructive and helpful feedback throughout the process to ensure that every aspect of the work was completed efficiently and on schedule.

Additionally, I utilized Wwise to implement all sound effects, developing interactive audio systems that dynamically responded to character choices to enhance player immersion.

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Master Minions Wwise implementation